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Crazy Soccer Physics on Trampoline – Exploring the experience of swapping interactive controls from tapping a key to jumping on a trampoline

How does it affect the experience when we change the game controls of keyboard key presses to jumps on a trampoline? This study was part of my research at the NTNU on bodily experience, exergames and technological entanglement. It formed part of the following publications; My Role In the effort to investigate embodied interactive experiences …

Exploring the bodily experience of being controlled by an Exoskeleton – Ethnographic Study at the Inferno event, meta.morf

This study was part of my research at the NTNU on bodily experience, exergames and technological entanglement. It formed part of the research papers; Research topic As part of my research on bodily experiences of and entanglement with technologies et the Norwegian University of Science and Technology (NTNU), I found the performance event Infoerno particularly …

The Annoying Chair – forced to change position regulary (as in “the next position is always the. better”))

The Annoying Chair is a gentle and playful way of nudging people to change posture while sitting regularly. Demo Sedentary work is increasing – and with it, health issues such as cardiovascular diseases and musculoskeletal disorders arise. The annoying chair gently forces the person to change posture by moving balls around inside, creating discomfort (and …

A Design Game to Design Exergames – An Exergame Generator

This is my Exergame Generator. It is a board game designed to design exergames while iteratively exploring the playful qualities of a set of specific physical movements and exercises. Background This game came about as a solution to playfully engaging experts in co-design workshops. The game was presented at the Games for Health Conference 2018. …