Space Agent – Playfully bridging the digital and physical Worlds through 3D audio and location-aware technologies
Space Agent is a mobile, pervasive game where the players are secret agents on missions to save Earth from extinction.
Game and Interaction Designer and Researcher, PhD
Space Agent is a mobile, pervasive game where the players are secret agents on missions to save Earth from extinction.
This game system is one of the results of my research at NTNU as part of the EXACT research project. The game system is developed as a prototype – read the evaluation of the prototype here. The game system won the CHI2020 game competition. Design Space The design space was designing exergames for older adults …
I am proud to announce that I successfully defended my Doctoral Thesis. You can watch the Zoom session recording in the video below if interested. You can download a digital copy of the thesis here.
10 working days to prepare a doctoral trial lecture on a new topic! In Norway, the doctoral candidate must successfully hold a trial lecture to gain their doctoral degree. The challenge: 10 working days before the defence, the candidate is given a topic outside the scope of the doctoral thesis but within the overall field …
For more, see Music Performances Loose Tubes Loose Tubes’ is a British avant-garde big band starring Django Bates, Ian Ballamy, Eddie Parker, Ashley Slater, Martin France and many more of Britain’s great jazz and funk musicians. I was blessed to join the band for their 30th-anniversary reunion tour. It was a great experience, and I …
How does it affect the experience when we change the game controls of keyboard key presses to jumps on a trampoline? This study was part of my research at the NTNU on bodily experience, exergames and technological entanglement. It formed part of the following publications; My Role In the effort to investigate embodied interactive experiences …
How can we facilitate co-design workshops with experts that encourage them to leave their expert comfort zone for innovative exploration? Experts are Very … Experts! As part of the EXACT research project (a collaboration with the Department of Movement Science at NTNU) about exergames for older adults, I wanted to explore playful balance training exercises …
This is a demo of an HTC Vive VR game made at RMIT for their Summer School on Playful Interactions. Gameplay: Aliens disguised as Mexicans attack you in the desert. You have to survive as long as possible because they are undefeatable; for each one you shoot, it will double itself…. The game is enjoyable. …
The Annoying Chair is a gentle and playful way of nudging people to change posture while sitting regularly. Demo Sedentary work is increasing – and with it, health issues such as cardiovascular diseases and musculoskeletal disorders arise. The annoying chair gently forces the person to change posture by moving balls around inside, creating discomfort (and …
Feel the life as a homeless person as you try to get money to buy you food and find a safe place to sleep.
A location based quiz similar to Mind the GApp
A location-based quiz was developed for the exhibition Space Invaders in Nikolaj Art Exhibition 2010. The players must find the right installation and examine it to answer the question. The questions are based on the avatar the players chose in the beginning. The characteristics of the avatars are based on John Falk’s four museum visitor …
This is my Exergame Generator. It is a board game designed to design exergames while iteratively exploring the playful qualities of a set of specific physical movements and exercises. Background This game came about as a solution to playfully engaging experts in co-design workshops. The game was presented at the Games for Health Conference 2018. …