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Louise Petersen Matjeka
Game and Interaction Designer and Researcher, PhD
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Space Agent – Playfully bridging the digital and physical Worlds through 3D audio and location-aware technologies
Design
The Move Maker – Developing a hybrid game system for movement-based and social play in any home environment
Design
Research
What are current best practices for designing playful bodily extensions?
Research
Doctoral Defence – Designing movement-based play and games – in theory and practice
Design
Research
Turning 8 Family Homes into Interactive Playgrounds during the Covid-19 lockdown
Research
Trial Lecture challenge – The Design of Games and Playful Experiences for Nonhuman Creatures.Trial Lecture challenge
Design
Research
Some of my sound designs and music
Design
Music
Research Publications
Publications
Research
My presentations of research contributions
Presentations
Publications
Research
Crazy Soccer Physics on Trampoline – Exploring the experience of swapping interactive controls from tapping a key to jumping on a trampoline
Design
Research
Exploring the bodily experience of being controlled by an Exoskeleton – Ethnographic Study at the Inferno event, meta.morf
Research
Gamifying a Co-Design Workshop to Facilitate Playful Engagement
Design
Research
Alien Mexicans from Outer Space – a funny roundabout game
Design
Research
The Annoying Chair – forced to change position regulary (as in “the next position is always the. better”))
Design
Research
Homeless in Copenhagen – try the challenges of being homeless in Copenhagen through this location-aware game
Design
Nikolaj MApp – an interactive game for Nikolaj Kunsthal
Design
Mind the G’App – an interactive game for Nikolaj Kunsthal
Design
A Design Game to Design Exergames – An Exergame Generator
Design
Research